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Halo -- Unnamed -- fr1.xgclan.com:2352 - Halo Server in France
SERVER BLOG POSTS
Thanks, and I don't think is necessary to make zombies be able to pickup nades, would be better if they only have a max of 4 nades each type.
By kentxtime | Jun 22, 2016 8:42 AM
T-BAG script has been added.
We have reported the map vote issue.

We are still investigating the possibility of two melee weapons for zombies and to allow zombies to pickup grenades.
By gijs007 | Jun 22, 2016 8:30 AM
I've edited the damage system so it's harder to kill zombies and humans. I'll see if we can set both an Assault Rifle and Pistol for zombies.

Map vote has been enabled again, please see if it works. Last time we had empty map vote messages and couldn't vote.
By gijs007 | Jun 21, 2016 2:07 PM
Oh, almost forgot, i don't know if there is 'cause I couldn't try it, but, the t-bag thing? That was really funny.
By kentxtime | Jun 21, 2016 2:05 PM
It wasn't Ghost, but Warthog and no, the nades weren't infinite. Only 4 plasma and 4 normal nades. If there are infinite nades players will keep nadding and will be kinda impossible to do something as a human.
And the melee sistem is different too, it's too easy now for zombies to kill humans, and it isn't really fun, too fast.. Also there were Assault Rifle and Pistol for zombies to melee, this was one cool thing.

And about the changes on the new script you mentioned, every server has them. The reason I and others prefer the old script is because it didn't had them which made this server unique and cool. All server are basically the same, invisible when crouch, become human after a number of kills and the boost, so yeah.. Was funnier when it didn't had them.
By kentxtime | Jun 21, 2016 1:51 PM
I've just fixed the infinite nades for zombies. They now only spawn with two nades of each type and can pick up more.

The Ghosts have been replaced with Warthogs (because it was set like that in the old gametype).

I'll look into the map voting once I have someone to test it with.
By gijs007 | Jun 21, 2016 1:45 PM
1,If I recall correctly the server had infinite nades before when we had vehicles in it. I'm not sure which vehicles we had at the time, I thought it was ghosts only? But correct me if I'm wrong on either of these.
2. Regarding the map voting:
There are multiple maps, but for some reason the map voting doesn't work correctly, so we had to resort to a map cycle for the moment until voting is fixed.
The map cycle depends on the amount of players, when there are less than 4 players it doesn't go to other maps than BloodGulch.

3. We've switched to SAPP, which doesn't support the old script (which was created for Phasor) so we had to use a different script unfortunately.
But we will try to restore the server in the old state as much as possible while also addressing the bugs, cheaters and campers.

The items you mentioned are not script related, the only changes in the new script are:
Use flash light for a short speed boost.
Zombies are invisible when they crouch
Zombies can become human again when they make enough kills.
I think these changes make the gameplay more interesting and fun, but if people don't like them we may disable them.
By gijs007 | Jun 21, 2016 1:31 PM
Because, there's only one map in there. We can't choose anymore the map we wanna play on.
The nades thing is good, but not with Ghost, it sucks, and infinite nade? Omg, im sorry but is bs. There are lots of sever like this.
Most of the players that played on this server prefer 3794047393 times the script that was before September. Yea, it had bugs and all, but it was fckin awesome and I (and others) had a lot of fun on it and I fckn miss it. Every night server was full, now when I look on it, it is emtpy or there are 2 or 3 people max on it.
Please, restore that script
By kentxtime | Jun 21, 2016 12:33 PM
If you could explain why it's worse then we could do something with that feedback..

But if it's really worse than why do more people play on the server now?
By gijs007 | Jun 20, 2016 7:59 PM
OK, this script is even worst. Are you fucking kidding us or what? Srsly!
By kentxtime | Jun 18, 2016 1:21 PM
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