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Team Fortress 2 Update Released
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Team Fortress 2
Fixed "r_rootlod" being marked as a cheat, which prevented it from being changed and caused a significant performance loss for some GPUs
Changed "The Big Hurt" Scout achievement to be "Stun 2 Medics that are ready to deploy an UberCharge."
Fixed Announcer overtime bug on KOTH servers using mp_timelimit
Due to many requests, added server ConVar "tf_overtime_nag". When set to 1, it keeps the broken announcer behavior
Fixed tournament stopwatch not displaying the time in the HUD
Fixed a bug with cloak meter regen and drain rates
Fixed Spies not being able to go invis while reloading
Fixed pipebombs sticking to saw blades
Fixed weapons not being hidden properly during loser state anims
Fixed a case where radius damage didn't reduce damage to self
Fixes Demomen taking too much damage from their pipebombs
Fixed a case where items would never show up in the backpack, even though they were available to equip
Fixed a case where items weren't being validated properly in class loadout slots

Community requests
Removed centerprint texts for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode
Changed TF_FLAGTYPE_ATTACK_DEFEND capture reward from 30 kills to 1 capture
Get the full article at store.steampowered.com
By GameTracker | Aug 14, 2009 7:40 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
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