Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include:
-Fixed physics not operating at the correct tickrate when specifying non-standard -tickrate options on the command line
-Fixed viewing demos recorded at a non-standard tickrate causing the next listen server hosted to be at that tickrate... [read more]
Video created by: Nathan Andrews
Edited by: Andrea Andrews
I've added full head tracking and weapon tracking to Half-Life 2 in preparation for the Oculus Rift dev kit launch. Once the official rift apis are available I'll integrate them, giving people ~70 hours of content (this also works for episode 1 & 2, the lost coast and tons of user generated maps, etc) that they can use to test out their Rift.
This video shows a handful of scenes of me ... [read more]
With the recent release of Natural Selection 2 [Available for sale on Steam and other places! ( http://www.naturalselection2.com/ )], RockPaperShotgun has written a great article mixed in with some direct commentary from some of the developers of NS2.
The article is a wonderfully entertaining read for gaming enthusiasts, and the game is definitely worth the wait.
Release Notes:
Fixed Blood Harvest Finale scoring.
Fixed missing skybox in Blood Harvest with low shader settings.
Fixed campaign search filter dropdown missing Dead Air, Blood Harvest, and Cold Stream. Get the full article at store.steampowered.com