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com2slowPM
#1
Topscore "frozen"?
Apr 06, 2019 7:48 AM
Joined: Aug 09, 2010
Posts: 8
Hello GT-Team,

at https://www.gametracker.com/server_info/176.9.104.176:9990/top_players/?searchipp=10#search
you can see 9 Players with the rank 1st, all the same score but they all have very different play times, from 41h up to 3400h. So it seems there is a limited higscore, why?

Same at https://www.gametracker.com/server_info/162.248.89.3:7777/

Kind regards
Martin
dyslexics have more fnu
trench000PM
#2
May 03, 2019 11:06 AM
Joined: May 16, 2012
Posts: 8
4294967295 is the maximum value that can be held by a 32-bit unsigned variable. If they're "stuck" there, its likely because only a 32-bit value is being tracked for players' scores.
com2slowPM
#3
May 03, 2019 1:11 PM
Joined: Aug 09, 2010
Posts: 8
The Server is running on a 32Bit System?!?
dyslexics have more fnu
trench000PM
#4
May 03, 2019 2:38 PM
Joined: May 16, 2012
Posts: 8
The application (gametracker.com's site code, in this case) can be using a 32-bit value, even on a 1024-bit system. Or can be using a 64-bit value, even on a 32-bit system. No relationship between those two, with regard to one dictating the other.

The only assertion being made is that all those players scores are "stuck" at what happens to be an unsigned 32-bit value's max value. Meaning not so much a literal "we wanted to cap the maximum score" decision, as simply a "how much space should we use for tracking the score" decision.
com2slowPM
#5
May 03, 2019 3:00 PM
Joined: Aug 09, 2010
Posts: 8
Got it, no problemo by transfer, server or system. Its all about software.
Simply: GT use a limit.
Even more simple: That SUCKS.
Thank you very much for the reply!
Have a nice Weekend!
dyslexics have more fnu