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Forum Home > Server Discussion > Summoner needs pet improvements
nickgavranPM
#1
Summoner needs pet improvements
Feb 22, 2015 8:34 PM
Nickgavran Member - Joined: Feb 19, 2015
Posts: 19
Alright, basically what I made this topic for is mainly due to, but not only because of, outdoor / big open maps. I have loaded monsters 14 on my summoner, and we do not have any pets who can even do mildly adequate outside thus far. I know eventually I will get cosmic brutes, but it feels very restricted being forced to always use cosmic brutes for outdoor maps, without any other options. And at lvl 14 Loaded monsters I should at least have 1 half-viable summon for open areas, which I do not.

Let me put it this way; Engineers gets powerful outdoors with their turrets, AM can get sick combos done outdoors (null + fireball etc.), WMs have a huge arsenal of weapons to use outdoors (Lightning Gun, Minigun, etc.), yet we summoners have to have projectile based medicweapons in order to heal, so we are not very effecient outdoors, and neither are our pets. And its not like we triumph big indoors anyway, which is why I feel we need either more different things to summon, or have the current summons improved (Cosmic krall only use melee attacks 90% of the time, Ghost Mercenaries will 95% of the time also go for melee hits)

My suggestion would be to introduce more hitscan summons (yes many of them do a lot of damage PER HIT, but due to their slow firerate, their overall DPS would still be fairly balanced, if not quite low)
I suggest we get;
Skaarj Snipers; 60-70 adrenaline cost, 6MP cost
Elite Mercenary (Walking, not ghost); 80 adrenaline cost, 6/7MP cost
Last edited by: nickgavran Feb 23, 2015 1:39 AM
jefejefejefePM
#2
Feb 25, 2015 10:19 AM
Jefe Co-Owner - Joined: Jul 05, 2010
Posts: 408
I've done some rearranging of the monster list. Should be better now.
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hollonPM
#3
Feb 25, 2015 10:42 PM
Hollon Admin - Joined: Sep 12, 2010
Posts: 230
"Should"
Steam: hollon11
jefejefejefePM
#4
Feb 25, 2015 11:28 PM
Jefe Co-Owner - Joined: Jul 05, 2010
Posts: 408
The summon list is better now, definitely. Might need a few tweaks, but there are now more useful long-range summons for lower level characters (including vanilla meds.)

Tech Skaarj are awesome pets, btw.
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Last edited by: jefejefejefe Feb 25, 2015 11:36 PM