Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
Fixed a case where CritBoost effects were being removed from players being healed.
Fixed a problem with Arena mode first blood CritBoost not removing itself at the correct time.
Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts)
Fixed the problem that was causing Strange Demoman shields to not accumulate kills.
Fixed a bug where the Reserve Shooter would minicrit against swimming targets.
Tomislav spin-up reduction has been reduced from 75% to %40 (so it now spins-up slower)
Made the Jumper's Jeepcap and Pocket Medic craft-able.
Updated the bot navigation files for several maps.
Added an entry for "Call Vote" to the Options->Keyboard Settings, so you can bind a key to it.
Updated the gamehaptics file:
Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Uber Update.
Refined all Rocket Launcher Forces recoil forces to feel more true to recoil animation.
Tuned Brass Beast recoil to have less of an impact on your aiming reticle.
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