|
dm_dataloop_V2 | map by Pig Popper
Category: Half-Life 2 Mods & Maps |
by
Pigpopper
Oct 22, 2009 at 8:48pm |
|
junkcity_simpliCITY | map by Pig Popper
Category: Half-Life 2 Mods & Maps |
by
Pigpopper
Oct 22, 2009 at 8:47pm |
|
dm_wardon | Map by Pig Popper | Competition submission
Category: Half-Life 2 Mods & Maps |
by
Pigpopper
Oct 22, 2009 at 8:46pm |
| Half-Life's Dr. Gordon Freeman Wins Gamespot's "All Time Greatest Game Hero" Contest |
|
To celebrate Gamespot's "All Time Greatest Game Hero" award to Half-Life's Dr. Gordon Freeman we are offering all Half-Life games at 55.8% off! There are other great game heroes, and we're gonna let you play with them, but Gordon Freeman is THE BEST GAME HERO OF ALL TIME at least according to 55.8% of the gaming public - thank you to all who voted. Get the full article at store.steampowered.com
Oct 16, 2009 at 4:39pm
|
| Greatest Game Hero: Gordon Freeman |
|
Gordon Freeman is the protagonist of the Half-Life series, a Ph.D. from MIT, and one of the greatest game heroes of all time. Get the full article at GameSpot.com
Sep 15, 2009 at 11:42am
|
| Half-Life 2: Episode Two Research and Development Mod |
|
This is a puzzle-focused mod, where you don't use any firearms except the famous gravity gun. You need Episode Two to play this mod. Get the full article at GameSpot.com
Aug 14, 2009 at 9:00am
|
| STEAM WEEKEND DEAL - 66% Off Everything Half-Life and 10% Off The Valve Complete Pack |
|
This weekend only! Save 66% on everything Half-Life. Or get the Valve Complete Pack for 10% off. The Valve Complete Pack Half-Life Complete Pack Half-Life 1 Anthology (Pack) Half-Life 2 Complete Pack Half-Life Episode Pack Half-Life Half-Life: Opposing Force Half-Life: Blue Shift Half-Life: Source Half-Life Deathmatch: Source Half-Life 2 Half-Life 2: Episode One Half-Life 2: Episode Two Half-Life 2: Lost Coast Half-Life 2: Deathmatch Get the full article at store.steampowered.com
Aug 13, 2009 at 9:45pm
|
| Team Fortress 2, Half-Life 2: Episode 1 & 2, and Portal Update Released |
|
Updates to Team Fortress 2, Half-Life 2: Episode 1 & 2, and Portal have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Team Fortress 2, Episode 1 & 2, and Portal Added support for the Novint Falcon General Added an option to the advanced multiplayer menu to select left or right handed view models Fixed a bug where a spectator's wearable items could be seen floating around the player they were spectating Fixed a bug where a fake Spy hand would appear on the screen of other players Custom death animations now only play 25% of the time Fixed teleporters not being build-able in some places where they should be (such as within the pit at the end of Badwater Basin) Fixed rare client crash on connection and level change Removed refract from water ripples caused by bullet impacts for performance reasons Added log entries for player extinguished events using the medigun, jarate, flamethrower and dispenser Started tracking localization settings to help make decisions regarding localization in the future Fixed the blank progress bar in the upper-left of the screen when the client scheme is reloaded Mapmaker requests Added spawn flag to func_respawnroomvisualizer that allows it be non-solid to players Added SetSolid input to func_respawnroomvisualizer to change solidity to players dynamically Added OnWonByTeam1 and OnWonByTeam2 outputs to the TFGamerulesProxy Sniper Fixed a bad detection case in the "Friendship is Golden" achievement Changed the description of the "Triple Prey" achievement so it better describes how to get it Critical arrows now have a trail and correctly deal enhanced damage The Huntsman now defaults to be right handed Friendly arrows will no longer trigger the near miss sound on you Fixed several sources of floating arrows Spy Fixed disguised Spies occasionally looking like they have invulnerability, instead of the correct fake Spy mask Disguised spies will no longer lose their disguise weapon when they interact with a weapon locker Fixed a bug where the spy's watch would randomly change models during play Fixed uncloaked spies flickering in and out of the cloak effect when taking damage The Cloak and Dagger now always regenerates at its intended rate. Previously it only regenerated at the correct rate when the spy was cloaked Increased the Cloak and Dagger regeneration rate slightly Capped the rate of energy loss from moving faster than run speed (falling / air toss) while cloaked with the Cloak and Dagger The Dead Ringer's cloak consume rate has been slightly reduced, giving about an extra second of cloak time on a full meter Emerging from the Dead Ringer's cloak now drains up to 40% of the cloak meter instead of 100%. This drain only happens if the meter is at least 60% full The Dead Ringer's cloak meter can now be regenerated from ammo sources The Ambassador now only crits when fully accurate and no longer penetrates enemies The Spy can no longer change weapons from the knife while shocked by the Razorback Force-A-Nature & Flamethrower air blast knockback effects no longer work on disguised spies Fixed disguised Spies showing the wrong teleporter effects when using an enemy teleporter Get the full article at store.steampowered.com
Jun 23, 2009 at 6:21pm
|
| Name | Rank | |
|
|
Polska Cyber Liga ©
|
1 |
|
|
GDawgg Clan
|
2 |
|
|
I'm Watching U
|
3 |
|
|
Tru Elite
|
4 |
|
|
Abusement Park
|
5 |
|
|
OCD
|
6 |
|
|
Frosty's Playhouse
|
7 |
|
|
C7 Clan
|
8 |
|
|
css-friends.eu
|
9 |
|
|
{NO}
|
10 |