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banned
Category: Counter-Strike Condition Zero General Discussion |
by
Dragonsrs
Nov 10, 2009 at 9:40pm |
| The Next Counterstrike |
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Tactical Intervention (PC)A conversation with Minh Le and a look at Tactical Intervention. Get the full article at ign.com
Sep 28, 2009 at 1:50pm
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| Counter-Strike: Source Update Released |
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Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Engine Fixed an exploit that allowed files to be uploaded to the server at arbitrary locations in the file system Fixed a server crash caused by a client packet claiming to be an HLTV client when HLTV is disabled on the server Fixed a server crash caused by spoofing a client disconnect message Fixed a server crash caused by sending malformed reliable subchannel data Counter-Strike: Source Novint Falcon support is now enabled by default Get the full article at store.steampowered.com
Aug 25, 2009 at 8:29pm
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| Counter-Strike 1.6 Update Released |
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Updates to Counter-Strike 1.6 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Half-Life Engine Added -sys_ticrate command line option to allowed forced override of ticrate Prevent more cases of server redirection Counter-Strike/Condition Zero Added -nobots option to allow forced override of bots on servers Get the full article at store.steampowered.com
Jul 15, 2009 at 2:15pm
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| Counter-Strike 1.6 Update Released |
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Updates to Counter-Strike 1.6 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Counter-Strike 1.6 Rolled back recent silent walking exploit fixes as we investigate less impactful ways of preventing the bug Adjusted bomb bounding box to prevent silent plant exploit Fix to eliminate or significantly reduce "flashbugs" Fixed status icons (buy zone, bomb zone, etc) disappearing when starting a recording, or issuing a fullupdate Prevent creating aliases using the same name as existing cvars Rate limit fullupdate and some other commands to prevent spamming Fixed an issue with grenades where they could go into an area and bounce infinitely, causing the server to choke and or crash Get the full article at store.steampowered.com
May 19, 2009 at 1:30pm
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| Counter-Strike 1.6 Update Released |
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Updates to Counter-Strike 1.6 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Counter-Strike 1.6 Fix the wrong sounds being played on jump when moving to different surfaces Fixed crash in the spectator UI when hitting tab Get the full article at store.steampowered.com
Apr 22, 2009 at 8:18am
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| Counter-Strike and Condition Zero Update Released |
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Updates to Counter-Strike and Condition Zero have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Counter-Strike and Condition Zero Prevent Russian Walking exploit Server changes Fixed players being kicked from servers with an INVALID_STEAM_TICKET rejection Added a message to the server console to show when the server has reconnected to Steam Made map name and other variables reported by the server stay more current Fixed mp_timeleft not updating in server rules (or any unlogged cvar for that matter) Show HLTV being connected in the player count for pings Fixed HLTV staying in players list even after disconnect Fixed server hang when a user connects with a specially crafted info string Fixed occasional crash under Linux on startup for SMP machines (Linux) Cleaned up hlds_run script (Linux) Get the full article at store.steampowered.com
Apr 20, 2009 at 7:06am
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| GDC 09: Parabellum Update - Counter-Strike meets MMO |
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Parabellum (PC)We check out Acony's Unreal-based persistent online shooter. Get the full article at ign.com
Mar 26, 2009 at 9:23pm
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