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CS NEWS
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike Source Beta
Fixed a bug in the client plugin checks.
Smokegrenade:
Simplified appearance for better perf
Shortened duration to 12 seconds
Get the full article at store.steampowered.com
By GameTracker | Aug 19, 2010 1:43 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike Source Beta ( Available for PC only. )
Improved Smoke Grenade:
Made them expand faster.
Made the smoke thicker.
Fixed bug that made smoke less opaque to someone standing in it.
Added check to prevent clients using plugins from connecting to VAC secured servers.
Listen servers no longer load plug-ins unless -insecure i... [read more]
By GameTracker | Aug 17, 2010 8:57 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source, Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2)
The mat_hdr_level, r_rootlod, and r_waterforceexpensive settings are now saved in the user’s config file.
Fixed clients being able to connect to servers with spoofed SteamIDs.
Fixed a bug where some video configurations could get reset by restarting ... [read more]
By GameTracker | Aug 17, 2010 2:40 PM | 1 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source Beta
Fixed point contents not respecting detail brushes. Fixes bullet penetration bug in some community maps.
Gun sounds now match up with the framerate dependent sound timing except without the framerate dependent jittering bugs
De_dust and De_dust2 updated
Fixed exploits
Fixed collisions on crenellation and... [read more]
By GameTracker | Aug 12, 2010 9:27 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source Beta
Fixed a bug where some video configuration could get reset by restarting the engine.
Fixed a case of uneven performance on multicore machines.
Reduced overlap in sound timing code.
Fixed a case where audio could skip.
Fixed materials compiled into the map not being loaded correctly if they're in the root ... [read more]
By GameTracker | Aug 11, 2010 7:03 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source Beta
Fixed a case where vsync wasn’t disabled
Get the full article at store.steampowered.com
By GameTracker | Aug 06, 2010 9:54 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Starting today the Counter-Strike: Source Beta will be available to all PC Counter-Strike: Source players. As we continue to update CSS and address issues, we want to make sure to not destabilize the core game. By releasing updates to CSS Beta first, we will be able to solicit community feedback before those changes are applied to CSS.

If you would like to be part of the group that helps us test future updates of Counter-Strike Source, please join the Beta - simply install and launch "Counter-S... [read more]
By GameTracker | Aug 06, 2010 6:20 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source
Fixed a possible memory corruption on player disconnect, likely the cause of windows dedicated server crashes
Adjusted scoreboard layout for 5:4 screen resolutions (1280 x 1024)
Get the full article at store.steampowered.com
By GameTracker | Aug 05, 2010 8:56 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source
Fixed ragdoll bug with cl_ragdoll_physics_enable 0 and cl_minmodels 1
Changed voice stealing of entity/channel pairs to only allow one overlapping delayed sound (improves CS gun sounds)
Fixed overlapping sounds causing a slight remaining echo on ak47
Fixed phantom clan tags appearing for players who didn’t set... [read more]
By GameTracker | Aug 02, 2010 9:13 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source
Fixed new weapon firing integration causing some guns to over-fire on single taps
Fixed a couple of cases where machine guns could skip slightly with enough lag
Fixed c4 explosion pre-caching
Added precise audio timing fixes for client-side prediction
Increased the tolerance for skip detection in client side audio ... [read more]
By GameTracker | Jul 26, 2010 10:24 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
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