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Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Fixed the dedicated server not running on machines using Win2k

Team Fortress 2
Added the Monday Night Combat gear
Added Crit-a-Cola to the weapon drop list
Added missing chalkboard/serverbrowser materials for 5Gorge
Fixed... [read more]
By GameTracker | Jan 24, 2011 7:58 PM | 1 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source Beta
Made weapon accuracy changes in response to community feedback.
Fixed firing of "stale" burst mode bullets on glock and famas.
Re-enabled the ability for max grenades to be set from server convars
Fixed code to allow observing other players when mp_fadetoblack is enabled and mp_forcecamera is something ot... [read more]
By GameTracker | Jan 12, 2011 7:49 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Added the "Server can execute" flag to the “r_cleardecals” command.
Fixed a problem where the microphone transmit volume sometimes had no associated control and was disabled in the Audio options dialog.
Fixed a c... [read more]
By GameTracker | Jan 07, 2011 7:04 PM | 2 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Fixed a team-change crash
Get the full article at store.steampowered.com
By GameTracker | Dec 29, 2010 7:26 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Weapon fixes
All weapons now have a new accuracy model which fixes many bugs and provides more intuitive weapon behavior.
Fixed a bug that caused the glock to fire burst rounds on three consecutive tick frames. It now fires burst rounds with a 0.05 cycle time.
Fixed a bug that cause the famas to fire burst rounds on uneven interval... [read more]
By GameTracker | Dec 28, 2010 6:18 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Fixed an engine crash caused by too many precached models in some community maps.
Day of Defeat: Source
Fixed an exploit where clients could prevent weapons from recoiling properly.
Team Fortress 2
Added several crafting r... [read more]
By GameTracker | Dec 21, 2010 5:38 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Improved sv_pure:
Materials / Models / Sounds / Animations are more comprehensively protected.
Switched from CRC to MD5 hashes for stronger per-file validation.
Fixed some issues between custom files and server whitelists ... [read more]
By GameTracker | Dec 17, 2010 8:54 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source engine changes
Made another pass on De_Inferno bug fixes
Get the full article at store.steampowered.com
By GameTracker | Dec 03, 2010 6:57 PM | 1 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
[Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller ex... [read more]
By GameTracker | Nov 19, 2010 5:29 PM | 1 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source engine changes
Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions.
Improved custom mouse acceleration.
Updated mouse configuration UI ... [read more]
By GameTracker | Nov 09, 2010 4:35 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
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