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Forum Home > General Discussion > All possible space glitches
anthony_bPM
#1
All possible space glitches
Mar 16, 2012 6:20 PM
anthony_b Glitching leader - Joined: Oct 2010
Posts: 73
Most of these work in all 6 of the maps.

Flying into the CIS ship: wear down the shields and destroy the command bridge. it will reveal a light gray patch, you can fly in now.

Fly into Star destroyer: weak post on the outer layer on the right side(if looking from top, ship pointing up) the weak spot would be where there are giant cannons in the films. use your star ship guns to shoot around, when you see no bullets reflecting, thats the spot.

Flying in rebel ship: Take the A-wing and park it exactly where the X-wing spawns, try to be as parallel as possible to the way the X-wing spawns in, anyway, when you have done that, wait for X-wing to spawn on you. Hit your take off function and you should slip under the floor. hit take off again to fly inside the ship before you slip entirely under the whole ship.

Flying into the clone ship: same as rebel method but park the jedi starfighter where the ARC-170 spawns.

Flying into CIS ship, special method on space mygeeto only. the command bridge has a easily spotted crack between bridge and the blue part of the ship. you can fly in here with the jedi starfighter.

Getting under the ledges: the cis, clones, and rebels all have ledges in the hangars. for the clones ship and cis ships, take the V-wing bomber and park it along the ledges. and then get out, and sprint into either side of it's wings. with enough luck, you'll get under it. from in your own ship, you can switch to and from the marine class, repair the droids, shoot enemies, and all that while under the ledge. this is alot harder to do with rebel ships because they are designed differently. Star destroyer has no ledge in the hangar.

landing on the outside of ship forcefields: take any ship and class keep hitting take off/land until you land on the outside of the hangar. this is to easy to explain. 'bout covers it.
Last edited by: anthony_b Mar 16, 2012 6:27 PM
anthony_bPM
#2
Apr 18, 2012 2:34 PM
anthony_b Glitching leader - Joined: Oct 2010
Posts: 73
spinning corpse in any clone ship;

Against the hangar forcefield on each side of the hangar, there is a small space you can jump and die and leave a spinning corpse (as if your playing jedi and put wookiee on boat) but with troops you must blow yourself up and make your body land in the spot and then your body will continue to rotate until the end of the game, respawning while in the spot does not work on troops. total there are 2 spots in each of the clone ships.
anthony_bPM
#3
Apr 19, 2012 12:10 AM
anthony_b Glitching leader - Joined: Oct 2010
Posts: 73
Remote rockets glitch: this does not work on 1/4 games, how ever in dedicated servers you can fire remote rockets at forcefields and the attack will travel through both sides of it, you can nuke players and AI as they take off from the hangar. this also works with at-st remote rockets on hoth, remote rockets altogether seem to travel their attacks through objects at close range, if you hit the spot at full speed.